1.94 s

AllTests: 47 total, 47 passed

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  • 1.94 s
    com.dicycat.kroy.AllTests
    • 61 ms
      passeddieShouldChangeTheTextureOfTheFirestation
    • 6 ms
      passedfireStationShouldInitializeCorrectly
    • 12 ms
      passedupdateOnFireStationShouldReplenishWater
    • 30 ms
      passedHitbox
    • 19 ms
      passedsetDefenceUpShouldSetFlag
    • 20 ms
      passedmovementTest
    • 16 ms
      passedtestInitialisation
    • 19 ms
      passedtestRefill
    • 22 ms
      passedobjectInRangeShouldReturnFalseIfNotInRange
    • 25 ms
      passedobjectInRangeShouldReturnTrueIfInRange
    • 9 ms
      passedtakeDamageShouldResultInCorrectDecreaseInHealth
    • 7 ms
      passedsetPositionShouldSetTheCorrectPosition
    • 6 ms
      passedsetPositionShouldSetNewPositionAndReturnCorrectCentre
    • 6 ms
      passeddeathShouldChangeDisplayableTheFortress
    • 419 ms
      passedhitboxShouldBeToScaleOfGoose
    • 389 ms
      passedmovementShouldChangeWithUpdatesJumping
    • 395 ms
      passedmovementShouldChangeWithUpdatesGravity
    • 2 ms
      passedisAliveShouldReturnTrueWhenHealthIsAboveZero
    • 1 ms
      passedinitializationShouldSetCorrectValuesToEntity
    • 2 ms
      passedsetMaxHealthPointsForDifficultyShouldSetBothHealth
    • 2 ms
      passedapplyDamageShouldDecreaseHealthPointsByAmountGivenWhenEntityIsAlive
    • 2 ms
      passedaddHealthShouldAddHealthPointsNotMax
    • 2 ms
      passedapplyDamageShouldNotDecreaseHealthWithZeroAttack
    • 1 ms
      passedapplyDamageShouldSetRemoveToTrueWhenBelowZero
    • 1 ms
      passedsetHealthPointsShouldNotSetAboveMaxHealthPoints
    • 1 ms
      passedapplyDamageShouldSetIsAliveToFalseWhenBelowZero
    • 1 ms
      passedsetHealthPointsShouldSetNewHealthPointsBelowMax
    • 1 ms
      passedapplyDamageShouldNotIncreaseHealthWithNegativeInputs
    • 1 ms
      passedaddHealthShouldNotAddHealthPointsOverMaxHealthPoints
    • 1 ms
      passedsetMaxHealthPointsForDifficultyWillSetZero
    • 2 ms
      passedsetMaxHealthPointsForDifficultyDoesNotSetNegative
    • 2 ms
      passedgetCentreWillGiveCorrectCentreWithStandardPosition
    • 2 ms
      passeddieShouldAlwaysSetRemoveToTrue
    • 2 ms
      passedsetRotationShouldSetRotation
    • 2 ms
      passedsetPositionShouldSetVectorToExactInput
    • 2 ms
      passedinitializationShouldSetCorrectValuesToGameObject
    • 1 ms
      passedchangePositionShouldChangeToCorrectNewPosition
    • 2 ms
      passedgetCentreWithNegativePosition
    • 2 ms
      passedchangePositionShouldChangeToNegativePosition
    • 2 ms
      passedsetRemoveShouldSetRemoveToInput
    • 7 ms
      passedmovementTest
    • 395 ms
      passedtestGameEnd
    • 5 ms
      passedtestGetHitboxes
    • 6 ms
      passedtestIsRemove
    • 8 ms
      passedsetFrozenShouldChangeVariableFrozenToArgument
    • 11 ms
      passedtestingTest
    • 10 ms
      passedinitializationShouldSetCorrectValuesToUFO

Generated by IntelliJ IDEA on 28/04/2020, 22:40