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D

DEBUG - com.dicycat.kroy.scenes.OptionsWindow.State
 
DebugCircle - Class in com.dicycat.kroy.debug
Draws a circle debug
DebugCircle(Vector2, float, int, Color) - Constructor for class com.dicycat.kroy.debug.DebugCircle
 
DebugDraw - Class in com.dicycat.kroy.debug
Draws debug shapes
DebugDraw() - Constructor for class com.dicycat.kroy.debug.DebugDraw
 
DebugLine - Class in com.dicycat.kroy.debug
Draws a line debug
DebugLine(Vector2, Vector2, int, Color) - Constructor for class com.dicycat.kroy.debug.DebugLine
 
DebugRect - Class in com.dicycat.kroy.debug
Draw a debug rectangle
DebugRect(Vector2, Vector2, int, Color) - Constructor for class com.dicycat.kroy.debug.DebugRect
 
die() - Method in class com.dicycat.kroy.entities.FireStation
Removes from active pool and displays destroyed state
die() - Method in class com.dicycat.kroy.entities.FireTruck
remove the FireTruck and Statbars
die() - Method in class com.dicycat.kroy.entities.Fortress
Removes from active pool and displays destroyed state
die() - Method in class com.dicycat.kroy.GameObject
 
dispose() - Method in class com.dicycat.kroy.gamemap.TiledGameMap
 
dispose() - Method in class com.dicycat.kroy.Kroy
 
dispose() - Method in class com.dicycat.kroy.screens.GameOverScreen
 
dispose() - Method in class com.dicycat.kroy.screens.GameScreen
 
dispose() - Method in class com.dicycat.kroy.screens.MenuScreen
 
Draw(Matrix4) - Method in class com.dicycat.kroy.debug.DebugCircle
 
Draw(Matrix4) - Method in class com.dicycat.kroy.debug.DebugDraw
 
Draw(Matrix4) - Method in class com.dicycat.kroy.debug.DebugLine
 
Draw(Matrix4) - Method in class com.dicycat.kroy.debug.DebugRect
 
DrawCircle(Vector2, float, int, Color) - Method in class com.dicycat.kroy.screens.GameScreen
Draw a debug circle (outline)
DrawLine(Vector2, Vector2, int, Color) - Method in class com.dicycat.kroy.screens.GameScreen
Draw a debug line
DrawRect(Vector2, Vector2, int, Color) - Method in class com.dicycat.kroy.screens.GameScreen
Draw a debug rectangle (outline)
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