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PAGE1 - com.dicycat.kroy.scenes.OptionsWindow.State
 
Pattern - Class in com.dicycat.kroy.bullets
Stores patterns of bullets to fire
Pattern(int, int, float, int, int, float) - Constructor for class com.dicycat.kroy.bullets.Pattern
Create an aimed pattern
Pattern(int, int, int, float, int, int, float) - Constructor for class com.dicycat.kroy.bullets.Pattern
Create a static directional pattern, fires in a single defined direction
Pattern(Boolean, int, int, int, int, float, int, float) - Constructor for class com.dicycat.kroy.bullets.Pattern
Create a spiral pattern
pause() - Method in class com.dicycat.kroy.screens.GameOverScreen
 
pause() - Method in class com.dicycat.kroy.screens.GameScreen
 
pause() - Method in class com.dicycat.kroy.screens.MenuScreen
 
PAUSE - com.dicycat.kroy.screens.GameScreen.GameScreenState
 
PauseWindow - Class in com.dicycat.kroy.scenes
Pause window
PauseWindow(Kroy) - Constructor for class com.dicycat.kroy.scenes.PauseWindow
 
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