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O
- objectInRange(GameObject) - Method in class com.dicycat.kroy.entities.FireTruck
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Check if a game object is in range of the fire truck
- OPTIONS - com.dicycat.kroy.screens.GameScreen.GameScreenState
- OPTIONS - com.dicycat.kroy.screens.MenuScreen.MenuScreenState
- OptionsWindow - Class in com.dicycat.kroy.scenes
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Options window
- OptionsWindow(Kroy) - Constructor for class com.dicycat.kroy.scenes.OptionsWindow
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The important feature is the updateDraw() method which can be found at the bottom.
- OptionsWindow.State - Enum in com.dicycat.kroy.scenes
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Allows to have multiple 'pages' of the Option window without having to create several stages.
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