Class UFO


  • public class UFO
    extends Entity
    Mobile hostile entity. Fires at the player when within range.
    Author:
    Riju De
    • Constructor Detail

      • UFO

        public UFO​(com.badlogic.gdx.math.Vector2 spawnPos)
        Parameters:
        spawnPos -
    • Method Detail

      • update

        public void update()
        Description copied from class: Entity
        Method is called every frame (If added to the gameobjects list in GameScreen)
        Overrides:
        update in class Entity