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F

fire(Vector2) - Method in class com.dicycat.kroy.bullets.Bullet
Reactivate the bullet and reset position
FireStation - Class in com.dicycat.kroy.entities
Static friendly Entity.
FireStation() - Constructor for class com.dicycat.kroy.entities.FireStation
 
FireTruck - Class in com.dicycat.kroy.entities
Controlled by the player.
FireTruck(Vector2, Float[]) - Constructor for class com.dicycat.kroy.entities.FireTruck
 
FireTruckSelectionScene - Class in com.dicycat.kroy.scenes
Window for selecting FireTruck type
FireTruckSelectionScene(Kroy) - Constructor for class com.dicycat.kroy.scenes.FireTruckSelectionScene
 
Fortress - Class in com.dicycat.kroy.entities
Static hostile Entity.
Fortress(Vector2, Texture, Texture, Vector2) - Constructor for class com.dicycat.kroy.entities.Fortress
 
fortressesLeft() - Method in class com.dicycat.kroy.screens.GameScreen
How many fortresses are left?
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