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- mainGameScreen - Static variable in class com.dicycat.kroy.Kroy
- MAINMENU - com.dicycat.kroy.screens.MenuScreen.MenuScreenState
- mainMenuScreen - Static variable in class com.dicycat.kroy.Kroy
- menu - Variable in class com.dicycat.kroy.scenes.PauseWindow
- MenuScreen - Class in com.dicycat.kroy.screens
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Main Menu screen
- MenuScreen(Kroy) - Constructor for class com.dicycat.kroy.screens.MenuScreen
- MenuScreen.MenuScreenState - Enum in com.dicycat.kroy.screens
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Used to define the current state of the screen, MAINMENU is used mostly but then TRUCKSELECT used when the "NewGame" button has been pressed
- moveInDirection() - Method in class com.dicycat.kroy.entities.FireTruck
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When called, this method moves the truck by 1 unit of movement in the direction calculated in "updateDirection()"
- music - Static variable in class com.dicycat.kroy.screens.MenuScreen
- MUSIC - com.dicycat.kroy.scenes.OptionsWindow.State
- musicVolume - Static variable in class com.dicycat.kroy.screens.MenuScreen
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