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G
- game - Variable in class com.dicycat.kroy.screens.GameScreen
- gameMap - Static variable in class com.dicycat.kroy.screens.GameScreen
- GameObject - Class in com.dicycat.kroy
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Basic object for all displayable objects
- GameObject(Vector2, Texture, Vector2) - Constructor for class com.dicycat.kroy.GameObject
- gameOver(boolean) - Method in class com.dicycat.kroy.screens.GameScreen
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Switch to the game over screen
- GameOverScreen - Class in com.dicycat.kroy.screens
- GameOverScreen(Kroy, int, Boolean) - Constructor for class com.dicycat.kroy.screens.GameOverScreen
- GameScreen - Class in com.dicycat.kroy.screens
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Contains the main game logic
- GameScreen(Kroy, int) - Constructor for class com.dicycat.kroy.screens.GameScreen
- GameScreen.GameScreenState - Enum in com.dicycat.kroy.screens
- GameTextures - Class in com.dicycat.kroy
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Stores textures for classes to reference.
- GameTextures(int) - Constructor for class com.dicycat.kroy.GameTextures
- gameTimer - Variable in class com.dicycat.kroy.screens.GameScreen
- getAim() - Method in class com.dicycat.kroy.bullets.Pattern
- getBullet() - Method in class com.dicycat.kroy.GameTextures
- getBullets() - Method in class com.dicycat.kroy.bullets.Pattern
- getCentre() - Method in class com.dicycat.kroy.GameObject
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Return centre of GameObject
- getCooldown() - Method in class com.dicycat.kroy.bullets.Pattern
- getDeadFortress(int) - Method in class com.dicycat.kroy.GameTextures
- getDirection() - Method in class com.dicycat.kroy.entities.FireTruck
- getFinalScore() - Method in class com.dicycat.kroy.scenes.HUD
- getFireStation() - Method in class com.dicycat.kroy.GameTextures
- getFireStationDead() - Method in class com.dicycat.kroy.GameTextures
- getFortress(int) - Method in class com.dicycat.kroy.GameTextures
- getGameObject(int) - Method in class com.dicycat.kroy.screens.GameScreen
- getGameObjects() - Method in class com.dicycat.kroy.screens.GameScreen
- getHealthPoints() - Method in class com.dicycat.kroy.entities.Entity
- getHeight() - Method in class com.dicycat.kroy.gamemap.TiledGameMap
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Gets the height of the map in tiles
- getHeight() - Method in class com.dicycat.kroy.GameObject
- getHighScore() - Method in class com.dicycat.kroy.Kroy
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Get the current high score
- getHitbox() - Method in class com.dicycat.kroy.entities.FireTruck
- GetHitbox() - Method in class com.dicycat.kroy.bullets.Bullet
- getHud() - Method in class com.dicycat.kroy.screens.GameScreen
- getId() - Method in enum com.dicycat.kroy.gamemap.TileType
- getLayers() - Method in class com.dicycat.kroy.gamemap.TiledGameMap
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Get the number of layers in the map
- getLives() - Method in class com.dicycat.kroy.screens.GameScreen
- getOriginX() - Method in class com.dicycat.kroy.GameObject
- getOriginY() - Method in class com.dicycat.kroy.GameObject
- getPixelHeight() - Method in class com.dicycat.kroy.gamemap.TiledGameMap
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Gets the height of the map in pixels
- getPixelWidth() - Method in class com.dicycat.kroy.gamemap.TiledGameMap
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Gets the width of the map in pixels
- getPlayer() - Method in class com.dicycat.kroy.screens.GameScreen
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Allows external classes to access the player
- getPosition() - Method in class com.dicycat.kroy.GameObject
- getRotation() - Method in class com.dicycat.kroy.GameObject
- getScore() - Method in class com.dicycat.kroy.scenes.HUD
- getSpawnPosition() - Method in class com.dicycat.kroy.screens.GameScreen
- getSprite() - Method in class com.dicycat.kroy.GameObject
- getTexture() - Method in class com.dicycat.kroy.GameObject
- getTextureHeight() - Method in class com.dicycat.kroy.GameObject
- getTextureWidth() - Method in class com.dicycat.kroy.GameObject
- getTileTypeByCoordinate(int, int, int) - Method in class com.dicycat.kroy.gamemap.TiledGameMap
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Gets the tile type at a row/column for a particular layer
- getTileTypeByID(int) - Static method in enum com.dicycat.kroy.gamemap.TileType
- getTileTypeByLocation(int, float, float) - Method in class com.dicycat.kroy.gamemap.TiledGameMap
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Gets the tile type at a pixel position for a particular layer
- getTruck() - Method in class com.dicycat.kroy.GameTextures
- getUFO() - Method in class com.dicycat.kroy.GameTextures
- getWaitTime() - Method in class com.dicycat.kroy.bullets.Pattern
- getWidth() - Method in class com.dicycat.kroy.gamemap.TiledGameMap
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Gets the width of the map in tiles
- getWidth() - Method in class com.dicycat.kroy.GameObject
- getX() - Method in class com.dicycat.kroy.GameObject
- getXScale() - Method in class com.dicycat.kroy.GameObject
- getY() - Method in class com.dicycat.kroy.GameObject
- getYScale() - Method in class com.dicycat.kroy.GameObject
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